Supervillainy A-To-Z: I is for Interceptor from BARKING ALIEN
Remember me? It's OK if you don't. Heck, I barely do. It seems like its been forever since I've posted and yeah, I know I'm way behind again. Doing my taxes this year was a horrible experience. How is...
View ArticleSupervillainy A-To-Z: J is for Jack-An-Ape from BARKING ALIEN
I want to open this post with my heartfelt condolences and best wishes for the citizens of Boston, Massachusetts after the tragic events of this Monday, April 15th, 2013.I do not wish to be pessimistic...
View ArticleSupervillainy A-To-Z: L is for Lady Lamia from BARKING ALIEN
I used to game with my ex-wife a lot when, well, she wasn't my ex but my current...I mean my wife. I mean when we were married. And even before that. What's that called? Pre-wife?*Sigh* Sorry. I'll...
View ArticleThe Gassy Gnoll: GMing for a Ship of Fools (April RPG Carnival) from Game...
Time to join the carnival! The topic for the April RPG Carnival is hosted at the Elthos RPGand the question for the carnival is: “What is the most memorable experience you have had GMing for your own...
View ArticleSupervillainy A-To-Z: N is for Non Sequitur from BARKING ALIEN
This next villain continues the two name motif but is otherwise a bit unusual.Note if you will that the usual has been voyeurs of cosmic catastrophe, lovelorn androids and poltergeist patriots in boo...
View ArticleAmazon Nazis On The Moon: Campaign Planning Revisited from Campaign Mastery
I’ve written a number of articles on the subject of Campaign Planning & Structuring which have been very well received, notably (oldest to newest): Back To Basics: Campaign Structures(also contains...
View ArticleEN World Review – The Fires of Heaven by Patrick Sweeney from NEUROGLYPH Games
Welcome Fellow Gamers and Blogosphere Surfers to another installment of my weekly review. I hope the week is going well for you all, and that much gaming lies in your future as we come into the...
View ArticleThe Gap In Reality: Immersion in an RPG Environment from Campaign Mastery
Our special effects gurus get better all the time, and at the same time, their product becomes more affordable with improving technology, making it more ubiquitous in entertainments. I first wrote...
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